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Alchemickal

Alchemickal

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Devlog

  • v0.170 - Dungeon Developments
    March 17, 2025 by rodbotic
    1
    #alchemickal, #alchemical, #alchemikal, #devlog, #roguelite, #roguelike, #twinstickshooter, #twinstick, #update
    We meet again, friends. I come to you today with an update for the video game in question, let's waste no time and get right into it. Dungeon generation I rewrote the dungeon generation algorithm from... Continue reading
  • v0.160 - Bountiful Buffs
    January 05, 2025 by rodbotic#alchemickal, #devlog, #roguelike, #roguelite, #twinstickshooter, #update
    Heyo, it's time for some development news on your maybe-favorite alchemy game once again. This is a relatively small but very important update, as it's centered on the implementation of the final in-r... Continue reading
  • v0.150 - There's a Tutorial Now
    September 06, 2024 by rodbotic
    2
    #alchemickal, #devlog, #roguelike, #roguelite, #update
    Your eyes do not deceive you: the video game known as Alchemickal, pronounced /alˈkemək(ə)l/, finally has a tutorial. Long gone are the days of streamers having a convenient excuse for not survivin... Continue reading
  • v0.140 - A Fresh Coat of Paint
    July 05, 2024 by rodbotic#devlog, #update, #alchemickal, #roguelike
    Hello, dear reader, and welcome to the first Alchemickal devlog ! I figure I should start making these to detail the development of the game in a cleaner fashion, not everyone wants to wade through sc... Continue reading
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